Browsing all 5 posts from August, 2008.
Sunday, August 31st, 2008
One thing I’ve always wanted to do, is write more on topics pertaining to my work. From design techniques to WordPress tips, and even the business side of freelancing. I just never get around to it, and usually attribute my hectic work schedule to this short-coming. But I find myself in a situation I never thought I would be in, and I only have myself to blame.
Wednesday, August 27th, 2008
It’s been nearly three years since I broke onto the scene with my previous design. And for many reasons, I was in no rush to replace it. But at the same time, I’ve been itching to redesign for quite some time. In fact, if you follow me on Twitter or Flickr, you’ve seen mention and proof of a redesign in progress for what seems like, ever. I’m proud and excited to be releasing my latest effort into the wild, at long last! If you’re reading this in your feed reader, be sure to hit my domain to check it out.
Tuesday, August 19th, 2008
Every year post-E3, I like to write about the event and talk about all the things that got me excited. For one reason or another, I didn’t get around to it this year. That’s not to say that I wasn’t paying attention – I had a browser window open with streaming video of each of the big three press conferences as they happened. And that’s not to say that there wasn’t anything significant to talk about. Believe it or not, Sony impressed the pants off me this year! Not only did they have a lot…
Tuesday, August 12th, 2008
I don’t play many fighting games, although I have in the past. I spent many, many quarters on Street Fighter 2 and Mortal Kombat back in the day, but when things started getting crazy complex, I lost interest. Trying to remember 25 hit combos and countless special and finishing moves for dozens of characters isn’t something I consider fun. When I first experienced the Soulcalibur series on the GameCube with the release of Soulcalibur 2, it was like a breath of fresh air. The combat was a little more grounded, in that no one…
Monday, August 4th, 2008
If you guessed Geometry Wars, you’re absolutely right! This past Wednesday, Xbox 360 gamers were treated to yet another top notch exclusive title on Xbox Live Arcade – Geometry Wars: Retro Evolved 2. Everything that brought GW success and popularity is fully in-tact, but every aspect of the game has been tweaked to as close to perfection as possible. With the exception of the absence of an online multiplayer mode, GW2 kicks ass on every level and will definitely satisfy fans of the series.