Browsing all posts tagged with xbox-live-marketplace.
Wednesday, June 11th, 2008
When it comes to entertainment in Canada, we’re so behind the times. We’re on par with the US when it comes to movie releases and TV scheduling, but any means to obtain said entertainment aside from the traditional hard copies is severely lacking. Typically, a service that is released in the US will make it to Canada no sooner than a year post launch, if at all. And even then, the amount of quality content is diminished and the price is normally jacked up. This past month has brought some goodness north of the border,…
Tuesday, December 4th, 2007
Today was a big day for Xbox 360 owners around the world. Microsoft rolled out the Fall update, along with Xbox Originals, and announced a launch date of December 11 for the Video Marketplace in Europe and Canada. The second major Dashboard update for this year packs quite a punch with a few major features, along with a massive list of smaller fixes and additions. So, how is that disappointing?
Wednesday, August 8th, 2007
This generation has seen a couple new, yet very important additions that all of the consoles have. An operating system that underlays your activities and an online store for downloading and purchasing additional content. Looking back, it’s hard to imagine how we managed without either for so long. They seem so integral now. The second part of my PlayStation 3 vs Xbox 360 comparison looks at both components.
Sunday, November 5th, 2006
If you’re on my Xbox Live friends list or have been following my Flickr activity, you know I’ve been logging some decent hours in Need for Speed Carbon. I actually had no intentions of picking this game up until post Emergence Day. But when I saw them stocking the shelves at EB with it, I just had to have it. For the first couple evenings, I was having an absolute blast! I’ve been uploading lots of screenshots using the in-game Photo Mode and even started a NFS Carbon Flickr Group specifically for them. By the time I reached about 50% completion in the single player career, the awesomeness was starting to wear thin and tediousness was creeping in. WTF happened?
Monday, October 16th, 2006
This is a tough one, it really is. On one side, I feel immediately disgusted by the very idea. But on the other, I can almost understand the reasoning behind the gouging. At least, with this latest release of “premium content”. The first round was just plain despicable.
Yes, I’ve got my EA hate on again. Actually, I’m not sure if it ever left. If you’re an Xbox 360 owner you’re probably aware of the latest round of downloadable content released by EA for the new Tiger Woods game. For those that aren’t and those that are upset by this, let’s discuss…
Wednesday, October 11th, 2006
Providing a “resource” that is really nothing more than a sales pitch/press release is nothing new for Microsoft. And it seems they’ve done it again with the launch of XBOX LIVE PIPELINE - sorry, didn’t mean to yell at you. That’s apparently the name of the site. Anyway, I almost shat myself when a friend pointed this out to me earlier today as it could have hindered a project I’m working on. I let out a sigh of relief, followed by a laugh, followed by 5 minutes of screaming at my monitor once I made a few clicks through the various efforts. So what is Xbox Live Pipeline and why am I bitching? Why, it’s “Your one-stop guide to Xbox Live Marketplace”. Actually, it’s not even close. Here’s why…
Wednesday, September 27th, 2006
I was busy working away today while X’06 was getting underway in Barcelona so I didn’t tune in to any of the live video feeds and I haven’t had my feed reader open all day. Just as I was wrapping up before dinner a press release dropped in my inbox titled “Xbox 360 Ushers in Exclusive New Worlds of Entertainment for Most-Anticipated Franchises Ever at X06“. Press releases are always over-hyped, so I opened it up with a snarky grin on my face as I rolled my eyes. That grin was slapped off my face repeatedly as I was hit with headline after headline of absolutely massive news!
Tuesday, August 29th, 2006
In a move that will no doubt piss off Xbox 360 gamers world-wide, Official Xbox Magazine has a playable demo of F.E.A.R. bundled with it’s October issue. Since magazines for whatever reason, publish their issues a couple months in advance - you can get your hands on it now! The only downer (aside from the fact that you can’t just download it from the Marketplace) is the price of the magazine - which cost me nearly $15 CDN. But, it’s F.E.A.R. and I just couldn’t let it pass me by. After all, the PC version of F.E.A.R. is still my highest rated game to date.
Monday, August 7th, 2006
Apparently, August is a good month for the Xbox 360. Actually, the whole summer has been great come to think of it! 2 games that are hitting shelves this month recently made their way to the Xbox Live Marketplace in demo form. I will admit, I wasn’t overly excited about either of them until I got my hands on the demo offerings last week. Now I can hardly wait to spend a combined $150 on them.
Saturday, May 20th, 2006
The last of the “big three”, who’s in a bit of a different situation than Nintendo and Sony since their next-gen effort is already on the market. I was curious to see what announcements would be made and if any new games would be announced for the Xbox 360. Not only did they pull through in the games department, but they also unveiled a whole slew of peripherals and gave 360 owners lots of things to get excited about.