Browsing all posts tagged with xbox-360.
Wednesday, October 1st, 2008
I couldn’t have been more thrilled to reprise the role of Staff Sergeant Matt Baker of the 101st Airborne Division in Brothers in Arms: Hell’s Highway. After all, it’s been years since a truly great WWII shooter has graced the market. And while the genre has definitely been over-saturated, I’m always willing to make room for one more in my collection if it’s of the stature of the Brothers in Arms series.
Wednesday, September 10th, 2008
I grew up hearing the phrase, “If you have nothing good to say, don’t say anything at all.” all too often. But there’s no way I’m biting my tongue this time. The entire time I spent playing Mercenaries 2, I was trying to overlook the bugs and flaws in hopes that the core game would shine through. But even that leaves a lot to be desired since the main components are lacking severely on about every level. Mercenaries 2 is a front-runner for being the most disappointing game of the year.
Tuesday, August 19th, 2008
Every year post-E3, I like to write about the event and talk about all the things that got me excited. For one reason or another, I didn’t get around to it this year. That’s not to say that I wasn’t paying attention - I had a browser window open with streaming video of each of the big three press conferences as they happened. And that’s not to say that there wasn’t anything significant to talk about. Believe it or not, Sony impressed the pants off me this year! Not only did they have a lot…
Tuesday, August 12th, 2008
I don’t play many fighting games, although I have in the past. I spent many, many quarters on Street Fighter 2 and Mortal Kombat back in the day, but when things started getting crazy complex, I lost interest. Trying to remember 25 hit combos and countless special and finishing moves for dozens of characters isn’t something I consider fun. When I first experienced the Soulcalibur series on the GameCube with the release of Soulcalibur 2, it was like a breath of fresh air. The combat was a little more grounded, in that no one could…
Monday, August 4th, 2008
If you guessed Geometry Wars, you’re absolutely right! This past Wednesday, Xbox 360 gamers were treated to yet another top notch exclusive title on Xbox Live Arcade - Geometry Wars: Retro Evolved 2. Everything that brought GW success and popularity is fully in-tact, but every aspect of the game has been tweaked to as close to perfection as possible. With the exception of the absence of an online multiplayer mode, GW2 kicks ass on every level and will definitely satisfy fans of the series.
Tuesday, July 15th, 2008
While my history with the Battlefield series has its ups and downs, my experience with Bad Company has been on the up side of things from the get-go. While many things have changed, it still feels very much like a Battlefield game. Even the single player campaign plays like a multiplayer game - when you die, you don’t have to restart from your last checkpoint, you merely re-spawn and pick up where you left off. It’s sort of odd, but it beats constantly re-doing things. I’m now heavy into the multiplayer end of the game, and…
Monday, June 30th, 2008
I’ve had mixed emotions towards the latest installation in the Battlefield franchise, Bad Company. Mostly due to my history with the series. I played Battlefield 1942 to death. Battlefield Vietnam saw quite a bit of action on my old PC gaming rig as well. By the time Battlefield 2 came out, my PC was a bit behind the times and struggled to keep up, so I didn’t play too much. After jumping the PC gaming ship, I picked up Battlefield: Modern Combat when it was re-released on the Xbox 360. I had some fun with…
Monday, May 26th, 2008
Over the past month or so, I’ve found that my schedule has taken a more hectic and unpredictable turn. Obviously, having a baby around really shakes thing up and it’s pretty hard to plan anything. Whether that be an outing on the weekend, or simply planning to catch up on some TV or gaming in the evening. Whatever I end up doing, I need to be able to drop it at any given second. I’ve found this taking a strange toll on how I play games. I feel like whatever time I have to play…
Sunday, April 20th, 2008
Man, were they wrong! Or rather, their implementation of motion sensitive controls was so far from what people wanted in games. After all, despite having a massively mediocre library of games, the Wii is still selling like it’s going out of style. But Sony knew they were lame all along. They just decided to try and piss on our leg and tell us it’s raining, instead of admitting the truth - they were in the middle of a lawsuit over the DualShock’s vibration functionality and weren’t able to ship the controller with said function. Just over a year…
Tuesday, April 1st, 2008
With having a new baby and recently going back to freelance work, my schedule/routine has been thrown off quite a bit. It’s pretty tough to plan… anything, actually. Let alone, setting aside some dedicated time for gaming. I’ve basically just been parking my ass on the couch whenever it’s free and the baby’s either sleeping or occupied by someone else. Surprisingly, I’ve been able to get in a bit of gaming every other day or so, which is far more than I anticipated. But as you can tell by the frequency of my posts lately,…