Mercenaries

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It came out of nowhere, blew me away, then left me blowing shit up for hours-upon-hours.

It might look like a Grand Theft Auto knock-off at first glance. But put a few hours into it and you’ll see that it varies quite a bit from the usual GTA gameplay. It’s much more linear and mission based. Graphically, it’s miles ahead of the blocky figures we’re used to in GTA. The lighting and use of ‘light-bloom’ or over-brightening is simply beautiful. The sound and music are incredible – mostly due to the fact that Michael Giacchino