Browsing all 5 posts tagged with call-of-duty-3.
Wednesday, February 4th, 2009
In Call of Duty: World at War, the series makes a jump back to World War 2 and development was handled by the folks at Treyarch. Call of Duty originated with Infinity Ward, who handled the first, second, and fourth games. Treyarch developed the Xbox/PS2 exclusive titles a few years back, along with Call of Duty 3. In other words, Treyarch are the filler studio who produce the less than stellar games between Infinity Ward releases. At least, that’s how I viewed them before I…
Monday, December 18th, 2006
Things have been so hectic lately, and yet I feel like I’m hardly moving in any direction at all. I’ve definitely been feeling like I’m living to work, as apposed to the opposite which I much prefer. It truly is a hard cycle to break – one that I’ve not even begun to figure out. It’s one of those “you know what needs to be done but can’t seem to bring yourself to do it” situations. And all the while I’ve been telling myself that I’m almost there. Just about in the clear when I can have my evenings and weekends back.
Thursday, November 23rd, 2006
Being a huge fan of the Call of Duty series from the beginning, I was extremely disappointed to discover that COD3 is not up to par with its predecessors and feels like it would be a better fit as part of the Medal of Honor series.
The Good: It’s a step up from COD2 in terms of visuals. Ability to cook grenades and throw enemy grenades back before they explode. Lots of dudes on screen.
The Bad: Extremely linear to the point where it almost feels like you’re being lead by hand. Tons of invisible…
Thursday, November 9th, 2006
You know things are good when the only thing you can really complain about is the fact that there are too many awesome new games and you can’t find time to play them all. Which is exactly how things are at the moment. It’s been about a week and a half since I touched Splinter Cell Double Agent. I was planning to get in some quality time with the multiplayer end of the game, but Need for Speed Carbon stole my attention for a while. Just as I finished the career in Carbon, Tony Hawk’s Project 8 comes out with less than a 24 hour window until the almighty Gears of War is among us. Now that the gears are turning, everything else stops.
Sunday, October 22nd, 2006
Yes, I am a lucky man. I may have caught a nasty cold, but I also had a chance to play some of this year’s biggest titles, weeks before they come out. For those that aren’t familiar with the X’0 events – they’re Microsoft’s annual hands-on press gatherings where they showcase the upcoming holiday line-up. Contrary to popular belief, this was not the first time an X’0 event was held in Toronto. They actually go way back to X’03, which was the first that I attended. I wrote about X’04, but missed X’05. This year, I took my buddy Andrew along who chainsaw’d me in GOW more than a few times. Anyway, on to the good stuff!