Browsing all 17 posts tagged with wii.
Friday, November 19th, 2010
This month marks the fifth anniversary for Xbox 360, and the fourth for PlayStation 3 and Wii. In the past, five years was the typical lifespan for a video game console, but I think it’s safe to say none of the current generation consoles are going anywhere just yet. Things have been different this time around. Instead of out-right replacements, consoles have seen numerous upgrades on both the hardware and software ends that have changed them drastically. Just over the past couple months, Xbox 360 and PS3 have added their own motion sensing control schemes (Kinect and Move, respectively), which is the of course the Wii’s main feature.
Thursday, September 9th, 2010
Of the three consoles in my living room, the Nintendo Wii sees the least amount of use, by a long shot. While the Xbox 360 is everyone’s favourite (my wife and eldest daughter included), the PlayStation 3 sees its fair share of use as the primary disc-based media player. With having a relationship with Nintendo for over 20 years, it’s hard to turn a blind eye. But it’s come to the point where their hardware is of no interest to me, and their software simply isn’t cutting it. So long Nintendo, and thanks for all the memories.
Monday, December 21st, 2009
A game like New Super Mario Bros. Wii is a no-brainer for veteran gamers who grew up with and loved the classic Nintendo 2D platformers. Chances are, if you look back on Super Mario Bros. 3 and Super Mario World with fond memories, you won’t find much to complain about in New Super Mario Bros. Wii. But is that enough to make it a viable current generation game? The nostalgia value, combined with some minor improvements and enhancements to the core gameplay, along with the addition of 4 player co-op, makes New Super Mario Bros. …
Tuesday, August 19th, 2008
Every year post-E3, I like to write about the event and talk about all the things that got me excited. For one reason or another, I didn’t get around to it this year. That’s not to say that I wasn’t paying attention – I had a browser window open with streaming video of each of the big three press conferences as they happened. And that’s not to say that there wasn’t anything significant to talk about. Believe it or not, Sony impressed the pants off me this year! Not only did they have a lot …
Wednesday, May 14th, 2008
I had been thinking about reviewing Mario Kart Wii since I picked it up a few weeks ago, but didn’t really have much to say about it. The first time I sat down to write a quick draft, I started the title with, “Mario Kart Wii is More of the Same…” Hold the phone! This seems all too familiar. The following day, Ryan Davis (formerly of GameSpot) over at Giant Bomb wrote about Mario Kart Wii and totally hit the nail on the head. The bottom line, is that Nintendo has stopped evolving their …
Sunday, April 20th, 2008
Man, were they wrong! Or rather, their implementation of motion sensitive controls was so far from what people wanted in games. After all, despite having a massively mediocre library of games, the Wii is still selling like it’s going out of style. But Sony knew they were lame all along. They just decided to try and piss on our leg and tell us it’s raining, instead of admitting the truth – they were in the middle of a lawsuit over the DualShock’s vibration functionality and weren’t able to ship the controller with said function. Just over a year after the PlayStation 3′s release, we have in our hands, the DualShock 3. AKA, the controller that should have shipped with the PS3 to begin with.
Monday, April 14th, 2008
It’s no secret that I’m not the biggest fan of the Wii, but lately I’ve been spending a lot of time with it. And more importantly, having a lot of fun. The one aspect of Nintendo’s latest venture that no one can deny, is that it appeals to everyone from infants to the elderly, and just about anyone could pick it up and start playing. Of course, some games are more complicated than others. The downside of its uniqueness, it’s the abundance of gimmicky and down-right awful games that followed its release. But when we’re …
Tuesday, April 1st, 2008
With having a new baby and recently going back to freelance work, my schedule/routine has been thrown off quite a bit. It’s pretty tough to plan… anything, actually. Let alone, setting aside some dedicated time for gaming. I’ve basically just been parking my ass on the couch whenever it’s free and the baby’s either sleeping or occupied by someone else. Surprisingly, I’ve been able to get in a bit of gaming every other day or so, which is far more than I anticipated. But as you can tell by the frequency of my posts lately, …
Saturday, March 22nd, 2008
Christmas 1986. I couldn’t have been more stoked when I saw that Santa had left me a Nintendo Entertainment System – yup, I was hella good that year! I played Super Mario Bros. and Duck Hunt for days on end. Over 20 years later, I find myself still passing the time with Mario. And while we’ve both changed over the years, I still see all of the qualities in him that brought us so close in the first place. He might have mis-lead me a few times here and there, but for the most part, …
Thursday, November 1st, 2007
Just after this year’s E3, I wrote about all the great games that are coming out by the end of this year and broke them down into two lists. Games I will most likely buy and others that I’m on the fence about. The year isn’t up yet and we’re actually in the calm before the storm at this point in time. But I don’t know about you, I’m feeling the pinch and having a hard time getting all the gaming in that I’d like to. I’ve already put a few games on the back-burner …