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	<title>Comments on: Test Drive Unlimited: Review</title>
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	<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/</link>
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		<title>By: Outlaw999</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-23721</link>
		<dc:creator>Outlaw999</dc:creator>
		<pubDate>Sun, 30 Dec 2007 13:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-23721</guid>
		<description>The reason they didn&#039;t put damage in is because it pisses people off when after every race you have to repair your car at a cost.  The broken police chase system is enough to deal with ;-) </description>
		<content:encoded><![CDATA[<p>The reason they didn&#039;t put damage in is because it pisses people off when after every race you have to repair your car at a cost.  The broken police chase system is enough to deal with <img src='http://mattbrett.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  </p>
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		<title>By: Ray</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-23028</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Fri, 10 Aug 2007 04:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-23028</guid>
		<description>Yes i totally agree, the handling in this game is really bad. I&#039;m driving my car down the street and as soon as i speed up CRASH i&#039;m already lodged into a tree. Really frustrating! </description>
		<content:encoded><![CDATA[<p>Yes i totally agree, the handling in this game is really bad. I&#039;m driving my car down the street and as soon as i speed up CRASH i&#039;m already lodged into a tree. Really frustrating! </p>
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		<title>By: Colin Busby &#187; Blog Archive &#187; TDU: Better Late Then Never</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-22577</link>
		<dc:creator>Colin Busby &#187; Blog Archive &#187; TDU: Better Late Then Never</dc:creator>
		<pubDate>Thu, 24 May 2007 19:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-22577</guid>
		<description>[...] $40 well spent. There is no need to write a review about it, as it has been reviewed everywhere already, and received mixed reviews. I agree completely with all the good reviews, but as well with all the [...]</description>
		<content:encoded><![CDATA[<p>[...] $40 well spent. There is no need to write a review about it, as it has been reviewed everywhere already, and received mixed reviews. I agree completely with all the good reviews, but as well with all the [...]</p>
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		<title>By: Will</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-9165</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Mon, 16 Oct 2006 19:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-9165</guid>
		<description>I must say that I fall somewhere in between both Matt and Stewart.  With Matt I agree that the game has some learning curves.  And with Stewart, I agree that the &quot;laid-back&quot; attitude is refreshing.  One thing no one mention (maybe I missed it) was the speed to motion ratio.  Not sure if it&#039;s just me, but has anyone else noticed that while zooming along at about 180mph that the landscaping doesn&#039;t quite seem in sync with real-life speeds?  I can&#039;t put my finger on it, but something just doesn&#039;t add up.  I look at the spedometer and the distance left to a checkpoint and I swear I should be getting there faster.  Does anyone agree or disagree with this? </description>
		<content:encoded><![CDATA[<p>I must say that I fall somewhere in between both Matt and Stewart.  With Matt I agree that the game has some learning curves.  And with Stewart, I agree that the &quot;laid-back&quot; attitude is refreshing.  One thing no one mention (maybe I missed it) was the speed to motion ratio.  Not sure if it&#039;s just me, but has anyone else noticed that while zooming along at about 180mph that the landscaping doesn&#039;t quite seem in sync with real-life speeds?  I can&#039;t put my finger on it, but something just doesn&#039;t add up.  I look at the spedometer and the distance left to a checkpoint and I swear I should be getting there faster.  Does anyone agree or disagree with this? </p>
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		<title>By: William Hook</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-8726</link>
		<dc:creator>William Hook</dc:creator>
		<pubDate>Sun, 01 Oct 2006 08:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-8726</guid>
		<description>I also just purchased it - I like the look of it however I do agree the handling is a bit of a thing to get used to, however it appeals to me. So far, I like the handling of the Merc&#039;s pretty good. :D </description>
		<content:encoded><![CDATA[<p>I also just purchased it &#8211; I like the look of it however I do agree the handling is a bit of a thing to get used to, however it appeals to me. So far, I like the handling of the Merc&#039;s pretty good. <img src='http://mattbrett.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>By: Jason</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-8172</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 20 Sep 2006 14:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-8172</guid>
		<description>We were shooting messages back and forth on Live (I still need to race you man). Anyways, I&#039;d give it a slightly higher rating.  
 
Personally, I&#039;m used to in-car from PGR3, but I find myself switching between that and 3rd person depending on the car / race. Bikes I must race in 3rd, cars it depends on the course (like uphills I just cant pull it off).  
 
Overall, I&#039;m having a blast just driving around with friends. Some things have been irritating, like server related, but I don&#039;t think Atari believed this game would be as popular has it has become. I hear they are working on upgrading their servers, which should help. </description>
		<content:encoded><![CDATA[<p>We were shooting messages back and forth on Live (I still need to race you man). Anyways, I&#039;d give it a slightly higher rating. </p>
<p>Personally, I&#039;m used to in-car from PGR3, but I find myself switching between that and 3rd person depending on the car / race. Bikes I must race in 3rd, cars it depends on the course (like uphills I just cant pull it off). </p>
<p>Overall, I&#039;m having a blast just driving around with friends. Some things have been irritating, like server related, but I don&#039;t think Atari believed this game would be as popular has it has become. I hear they are working on upgrading their servers, which should help. </p>
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		<title>By: matches</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-8033</link>
		<dc:creator>matches</dc:creator>
		<pubDate>Mon, 18 Sep 2006 09:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-8033</guid>
		<description>I definitely agree with your review.  I downloaded the demo and I&#039;ve played it twice - it&#039;s OK.  There are definitely some cool things about it.  However, after playing it (and even during) I can&#039;t help but think &quot;holy cow, I am totally just wasting my time on this.&quot; 
 
Oddly enough, it&#039;s the same feeling I got playing the last two Driver games, both of which were also by Atari.  It&#039;s as though your mind just enters a void of bad sound and mediocre visuals, and you just get stuck there.  Suddenly, you snap back to reality and realize you just spent hours doing nothing. </description>
		<content:encoded><![CDATA[<p>I definitely agree with your review.  I downloaded the demo and I&#039;ve played it twice &#8211; it&#039;s OK.  There are definitely some cool things about it.  However, after playing it (and even during) I can&#039;t help but think &quot;holy cow, I am totally just wasting my time on this.&quot;</p>
<p>Oddly enough, it&#039;s the same feeling I got playing the last two Driver games, both of which were also by Atari.  It&#039;s as though your mind just enters a void of bad sound and mediocre visuals, and you just get stuck there.  Suddenly, you snap back to reality and realize you just spent hours doing nothing. </p>
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		<title>By: BPAndrew</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-7993</link>
		<dc:creator>BPAndrew</dc:creator>
		<pubDate>Sun, 17 Sep 2006 12:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-7993</guid>
		<description>Crap forgot to say this regards to the car sounds -- yea some sound pretty weak.. but some sound really awesome.  Buy the Skyline - I love the sound of the super charger (maybe it was a turbo... hard to tell when its just a STAGE3 UPGRADE GRRR!) kicking in.  Plus the Sagaris sounded really cool too. 
 
However the muscle car sounds were an insult to the v8 engine:) </description>
		<content:encoded><![CDATA[<p>Crap forgot to say this regards to the car sounds &#8212; yea some sound pretty weak.. but some sound really awesome.  Buy the Skyline &#8211; I love the sound of the super charger (maybe it was a turbo&#8230; hard to tell when its just a STAGE3 UPGRADE GRRR!) kicking in.  Plus the Sagaris sounded really cool too.</p>
<p>However the muscle car sounds were an insult to the v8 engine:) </p>
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		<title>By: BPAndrew</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-7992</link>
		<dc:creator>BPAndrew</dc:creator>
		<pubDate>Sun, 17 Sep 2006 12:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-7992</guid>
		<description>I agree with Stewart - Infact what sold me on the game was a post on the xbox forums where people were talking about how relaxing the game was.  Just cruising around and driving like how you would in real life. 
 
I would only recommend this game to someone who loves driving. 
 
However Matt I agree its weak in many areas, I was realy dissapointed with the &quot;Car customization&quot; features.  What&#039;s the point of selling a car on a market place when anyone could easily get the same car. 
 
If this game had the customization level as Forza racing I could see the value of wanting to go pay more money in game for a tuned car. 
 
Anyway, its a buy for me - and if anything I think its a step in the right direction for racing games as well as xbox360 connected games.   I love the passive MMO model, that was some real innovation. </description>
		<content:encoded><![CDATA[<p>I agree with Stewart &#8211; Infact what sold me on the game was a post on the xbox forums where people were talking about how relaxing the game was.  Just cruising around and driving like how you would in real life.</p>
<p>I would only recommend this game to someone who loves driving.</p>
<p>However Matt I agree its weak in many areas, I was realy dissapointed with the &quot;Car customization&quot; features.  What&#039;s the point of selling a car on a market place when anyone could easily get the same car.</p>
<p>If this game had the customization level as Forza racing I could see the value of wanting to go pay more money in game for a tuned car.</p>
<p>Anyway, its a buy for me &#8211; and if anything I think its a step in the right direction for racing games as well as xbox360 connected games.   I love the passive MMO model, that was some real innovation. </p>
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		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/test-drive-unlimited-review/#comment-7986</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 17 Sep 2006 10:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/09/test-drive-unlimited-review/#comment-7986</guid>
		<description>@Paul: You&#039;d definitely have a problem with TDU then.  Same as me, just can&#039;t let it go. 
 
@Stewart: Thanks for the great feedback!  I think the biggest problem I have is that I realize you can&#039;t just floor it and expect to be able to hit every turn.  That&#039;s not feasible in any situation.  But you have to drive extremely fast for a lot of the missions while taking little to no damage.  When feel like you don&#039;t have full control of your vehicle, this simply isn&#039;t fun.  And that&#039;s where I&#039;ve been stuck with it.  I&#039;ve got all this stuff to do, about 8 cars and 3 bikes in my garages and I&#039;ve put in tons of time experimenting with the driving aids and steering sensitivity and am still having trouble with it.  Maybe it&#039;s too much of a learning curve?  Whatever the case, I feel that I&#039;ve put in sufficient time to learn the mechanics of the vehicles and am still not comfortable with them. 
 
There&#039;s a balance between realism and fun that&#039;s hard to nail and I feel that TDU has missed that mark.  I&#039;ve never driven a high performance vehicle so I don&#039;t know how they handle.  I imagine it would take hours on end to really get a feel for an  F430 before you&#039;re at the point where you could drive around a track without smoking the wall or spinning out.  If I had a Ferrari in real life, you bet your ass I&#039;d be willing to put that time in to learn it back to front.  But we&#039;re talking about a video game here.  To me, more than a few hours learning curve is unacceptable. 
 
Lastly, I meant to touch on the direction of the game, or lack there of.  The most fun I&#039;ve had is just cruising around the island and exploring.  It&#039;s when I started really getting into challenges that I got bored with it.  Unfortunately, you don&#039;t earn any money just cruising (except for those transport challenges that are few and far between) so that gets tired quick as well. 
 
I don&#039;t know - maybe I expected something different?  In any case, TDU isn&#039;t fun and the fun factor is one of the most important to me these days.  I have enough stress and do enough tedious tasks on a day-to-day that I don&#039;t need to spend my leisure time doing the same.  Perhaps I&#039;ll give TDU a try again when the racing wheel comes out.  Or maybe I&#039;ll just wait for Forza 2. </description>
		<content:encoded><![CDATA[<p>@Paul: You&#039;d definitely have a problem with TDU then.  Same as me, just can&#039;t let it go.</p>
<p>@Stewart: Thanks for the great feedback!  I think the biggest problem I have is that I realize you can&#039;t just floor it and expect to be able to hit every turn.  That&#039;s not feasible in any situation.  But you have to drive extremely fast for a lot of the missions while taking little to no damage.  When feel like you don&#039;t have full control of your vehicle, this simply isn&#039;t fun.  And that&#039;s where I&#039;ve been stuck with it.  I&#039;ve got all this stuff to do, about 8 cars and 3 bikes in my garages and I&#039;ve put in tons of time experimenting with the driving aids and steering sensitivity and am still having trouble with it.  Maybe it&#039;s too much of a learning curve?  Whatever the case, I feel that I&#039;ve put in sufficient time to learn the mechanics of the vehicles and am still not comfortable with them.</p>
<p>There&#039;s a balance between realism and fun that&#039;s hard to nail and I feel that TDU has missed that mark.  I&#039;ve never driven a high performance vehicle so I don&#039;t know how they handle.  I imagine it would take hours on end to really get a feel for an  F430 before you&#039;re at the point where you could drive around a track without smoking the wall or spinning out.  If I had a Ferrari in real life, you bet your ass I&#039;d be willing to put that time in to learn it back to front.  But we&#039;re talking about a video game here.  To me, more than a few hours learning curve is unacceptable.</p>
<p>Lastly, I meant to touch on the direction of the game, or lack there of.  The most fun I&#039;ve had is just cruising around the island and exploring.  It&#039;s when I started really getting into challenges that I got bored with it.  Unfortunately, you don&#039;t earn any money just cruising (except for those transport challenges that are few and far between) so that gets tired quick as well.</p>
<p>I don&#039;t know &#8211; maybe I expected something different?  In any case, TDU isn&#039;t fun and the fun factor is one of the most important to me these days.  I have enough stress and do enough tedious tasks on a day-to-day that I don&#039;t need to spend my leisure time doing the same.  Perhaps I&#039;ll give TDU a try again when the racing wheel comes out.  Or maybe I&#039;ll just wait for Forza 2. </p>
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