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	<title>Comments on: I&#8217;m Actually Having Fun Playing a Splinter Cell Game</title>
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	<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/</link>
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		<title>By: jeremiah</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-10097</link>
		<dc:creator>jeremiah</dc:creator>
		<pubDate>Sun, 12 Nov 2006 03:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-10097</guid>
		<description>Well, I got the game, finally. Two days later I beat it. I rather enjoyed it but I thought the ending was lame and rather open ended, will enjoy seeing where they take the series. In my opinion this is the best of the 4 when it comes to the story, but I like the simplistic gameplay of the first one(no eev, or other fancy spy tech, just Sam sneaking around with a pistol). I thought I might replay it and see what is different, not much, A few different scenes so far, haven&#039;t finished my second time around though.  
 
also, I thought that not keeping the trust meter in balance would maybe cause me to go full rogue or something, but apparently it just causes these pain in the ass time runs where you have to get to the nearest laptop asap. Its really stupid, but I guess thats just the incentive to stay in balance. </description>
		<content:encoded><![CDATA[<p>Well, I got the game, finally. Two days later I beat it. I rather enjoyed it but I thought the ending was lame and rather open ended, will enjoy seeing where they take the series. In my opinion this is the best of the 4 when it comes to the story, but I like the simplistic gameplay of the first one(no eev, or other fancy spy tech, just Sam sneaking around with a pistol). I thought I might replay it and see what is different, not much, A few different scenes so far, haven&#039;t finished my second time around though. </p>
<p>also, I thought that not keeping the trust meter in balance would maybe cause me to go full rogue or something, but apparently it just causes these pain in the ass time runs where you have to get to the nearest laptop asap. Its really stupid, but I guess thats just the incentive to stay in balance. </p>
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		<title>By: Luke L</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9965</link>
		<dc:creator>Luke L</dc:creator>
		<pubDate>Wed, 08 Nov 2006 14:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9965</guid>
		<description>Well I&#039;ve just completed the last level of DA and... I don&#039;t know. Out of the 4 games I&#039;d rank it either 3rd or more likely 4th. It just didn&#039;t seem Splinter Celly to me, the levels were boring compared to past versions and the so called choices seemed to only vary what cut scene you got. I&#039;m going back through it again now, but the absense of the much talked about daylight mission really hit the nail on the head for me. The last level in the xbox game the JBA suddenly find out your a terrorist, no matter how well you&#039;ve maintained your rating! And the ending was a jip, felt just like Halo 2 all over again. </description>
		<content:encoded><![CDATA[<p>Well I&#039;ve just completed the last level of DA and&#8230; I don&#039;t know. Out of the 4 games I&#039;d rank it either 3rd or more likely 4th. It just didn&#039;t seem Splinter Celly to me, the levels were boring compared to past versions and the so called choices seemed to only vary what cut scene you got. I&#039;m going back through it again now, but the absense of the much talked about daylight mission really hit the nail on the head for me. The last level in the xbox game the JBA suddenly find out your a terrorist, no matter how well you&#039;ve maintained your rating! And the ending was a jip, felt just like Halo 2 all over again. </p>
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		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9852</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 05 Nov 2006 12:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9852</guid>
		<description>@Jesse: Nice, I&#039;ll definitely have to give it a shot.  I downloaded the demo and tried to play it while I was making lunch one day last week, but I realized pretty quickly that it&#039;s not one of the games you can just jump in and out of.  So I&#039;ll try it again another time. 
 
@Maguire: I hear you on the multiplayer.  I jumped into an online game of NFS Carbon last night and wanted to kill myself.  The language and just plain ignorance is astounding. 
 
I will &lt;em&gt;not&lt;/em&gt; be picking up Guitar Hero 2.  Not my thing at all. </description>
		<content:encoded><![CDATA[<p>@Jesse: Nice, I&#039;ll definitely have to give it a shot.  I downloaded the demo and tried to play it while I was making lunch one day last week, but I realized pretty quickly that it&#039;s not one of the games you can just jump in and out of.  So I&#039;ll try it again another time.</p>
<p>@Maguire: I hear you on the multiplayer.  I jumped into an online game of NFS Carbon last night and wanted to kill myself.  The language and just plain ignorance is astounding.</p>
<p>I will <em>not</em> be picking up Guitar Hero 2.  Not my thing at all. </p>
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		<title>By: Maguire</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9802</link>
		<dc:creator>Maguire</dc:creator>
		<pubDate>Sat, 04 Nov 2006 04:57:55 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9802</guid>
		<description>I don&#039;t mind if you delete this, I&#039;m just posting another message because if there&#039;s a way to edit your posts... I can&#039;t find it. 
 
Anyways, I see you&#039;re getting Gears Of War and Tony Hawk (obviously).  
 
a) Make sure we get a few games of multiplayer in together. I need to be able to play with someone I know isn&#039;t an asshat. 
b) Have you considered Guitar Hero 2? </description>
		<content:encoded><![CDATA[<p>I don&#039;t mind if you delete this, I&#039;m just posting another message because if there&#039;s a way to edit your posts&#8230; I can&#039;t find it.</p>
<p>Anyways, I see you&#039;re getting Gears Of War and Tony Hawk (obviously). </p>
<p>a) Make sure we get a few games of multiplayer in together. I need to be able to play with someone I know isn&#039;t an asshat.</p>
<p>b) Have you considered Guitar Hero 2? </p>
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		<title>By: Maguire</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9798</link>
		<dc:creator>Maguire</dc:creator>
		<pubDate>Sat, 04 Nov 2006 03:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9798</guid>
		<description>I only got this game because it came with a free 12+1 month card and it&#039;s alright I guess, but I haven&#039;t really been blown away by it.  
 
I&#039;ve gotten to the second mission in the terrorist base, and I&#039;m kind of bored with the game already.  
 
Anyone want to buy a copy? :) </description>
		<content:encoded><![CDATA[<p>I only got this game because it came with a free 12+1 month card and it&#039;s alright I guess, but I haven&#039;t really been blown away by it. </p>
<p>I&#039;ve gotten to the second mission in the terrorist base, and I&#039;m kind of bored with the game already. </p>
<p>Anyone want to buy a copy? <img src='http://mattbrett.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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		<title>By: Jesse J. Anderson</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9748</link>
		<dc:creator>Jesse J. Anderson</dc:creator>
		<pubDate>Thu, 02 Nov 2006 19:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9748</guid>
		<description>Matt - Yah I hadn&#039;t played the Rainbow Six series since... the original Rainbow Six on PC. Heard some good press about the demo and downloaded it (actually had to create an account from another country because for a few days it was available everywhere EXCEPT the US because it was on the Xbox Mag CD, but now it&#039;s available US too). It reminds me a lot of GRAW but the controls are just a lot tighter, one of the things I love is holding the left trigger will &#039;stick&#039; you to surrounding cover and releasing the trigger will release you.  Although the walk into cover and stick method in GRAW works pretty decent, I loved having the absolute control that RS:V gave. 
 
Controlling the AI is a lot better in RS:V as well. You can set your team of 2 guys to wait at one door while you double-back to another entrance to a room. Then you check out the room with your optic cable under the door and &quot;mark&quot; priority targets for your buddies. Then you have them toss in a flashbang and breach (or toss in a grenade and breach, or setup an explosive on the door and breach, etc) while you sneak in the backdoor and catch them from behind. 
 
Nothing cooler than the feeling you get after a well-planned flawless room breach. </description>
		<content:encoded><![CDATA[<p>Matt &#8211; Yah I hadn&#039;t played the Rainbow Six series since&#8230; the original Rainbow Six on PC. Heard some good press about the demo and downloaded it (actually had to create an account from another country because for a few days it was available everywhere EXCEPT the US because it was on the Xbox Mag CD, but now it&#039;s available US too). It reminds me a lot of GRAW but the controls are just a lot tighter, one of the things I love is holding the left trigger will &#039;stick&#039; you to surrounding cover and releasing the trigger will release you.  Although the walk into cover and stick method in GRAW works pretty decent, I loved having the absolute control that RS:V gave.</p>
<p>Controlling the AI is a lot better in RS:V as well. You can set your team of 2 guys to wait at one door while you double-back to another entrance to a room. Then you check out the room with your optic cable under the door and &quot;mark&quot; priority targets for your buddies. Then you have them toss in a flashbang and breach (or toss in a grenade and breach, or setup an explosive on the door and breach, etc) while you sneak in the backdoor and catch them from behind.</p>
<p>Nothing cooler than the feeling you get after a well-planned flawless room breach. </p>
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		<title>By: Sam</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9696</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Tue, 31 Oct 2006 13:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9696</guid>
		<description>&lt;blockquote&gt;I&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#160;&#195;&#162;&#226;&#8218;&#172;&#226;&#8222;&#162;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#8218;&#194;&#172;&#195;&#402;&#226;&#8364;&#166;&#195;&#8218;&#194;&#161;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#172;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#8218;&#194;&#172;&#195;&#402;&#226;&#8364;&#166;&#195;&#8218;&#194;&amp;frac34;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;ve played every Splinter Cell game in the series so far, but Double Agent is the first one that&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#160;&#195;&#162;&#226;&#8218;&#172;&#226;&#8222;&#162;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#8218;&#194;&#172;&#195;&#402;&#226;&#8364;&#166;&#195;&#8218;&#194;&#161;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#172;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#8218;&#194;&#172;&#195;&#402;&#226;&#8364;&#166;&#195;&#8218;&#194;&amp;frac34;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;s grabbed me like this. Previously, the farthest I got was the third or fourth mission in. I simply lost interest.&lt;/blockquote&gt; 
 
Man is that good to hear as I went through exactly the same thing. I&#039;ll have to check it out now, see if there is a demo on GameSpot. </description>
		<content:encoded><![CDATA[<blockquote><p>I&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&nbsp;&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&acirc;&euro;&brvbar;&Atilde;&sbquo;&Acirc;&iexcl;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&acirc;&euro;&brvbar;&Atilde;&sbquo;&Acirc;&amp;frac34;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;ve played every Splinter Cell game in the series so far, but Double Agent is the first one that&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&nbsp;&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&acirc;&euro;&brvbar;&Atilde;&sbquo;&Acirc;&iexcl;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&acirc;&euro;&brvbar;&Atilde;&sbquo;&Acirc;&amp;frac34;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;s grabbed me like this. Previously, the farthest I got was the third or fourth mission in. I simply lost interest.</p></blockquote>
<p>Man is that good to hear as I went through exactly the same thing. I&#039;ll have to check it out now, see if there is a demo on GameSpot. </p>
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		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9695</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 31 Oct 2006 13:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9695</guid>
		<description>@Rapture: Tough to say.  Probably about 12-15 hours.  I was completing all of the missions except gathering personal info in the HQ missions, although I ended up with about 3/4 of it anyway.  I played it on Normal and there&#039;s the typical 3 difficulty levels. 
 
@Ronald: Good to hear it&#039;s great on Xbox as well.  I heard that like GRAW, it&#039;s an entirely different game on the other platforms.  Sounds like there&#039;s still similarities, though.  I&#039;m waiting to get my hands on the wireless headset before I play the multiplayer and co-op missions. 
 
@Jesse: It&#039;s true - the Tom Clancy games have gotten a whole lot better with the latest releases in the series.  I haven&#039;t played Rainbow Six Vegas yet, but I never liked the others in the series.  Mind you, the last time I played one was years ago.  I&#039;m sure I&#039;ll be into this one. 
 
I replayed a couple missions last night to get the last &quot;starred&quot; objectives (which unlock gadgets and upgrades) and got the Collector achievement.  It was crazy fun redoing them with all the extras that weren&#039;t available before.  The sticky camera is rad shit! </description>
		<content:encoded><![CDATA[<p>@Rapture: Tough to say.  Probably about 12-15 hours.  I was completing all of the missions except gathering personal info in the HQ missions, although I ended up with about 3/4 of it anyway.  I played it on Normal and there&#039;s the typical 3 difficulty levels.</p>
<p>@Ronald: Good to hear it&#039;s great on Xbox as well.  I heard that like GRAW, it&#039;s an entirely different game on the other platforms.  Sounds like there&#039;s still similarities, though.  I&#039;m waiting to get my hands on the wireless headset before I play the multiplayer and co-op missions.</p>
<p>@Jesse: It&#039;s true &#8211; the Tom Clancy games have gotten a whole lot better with the latest releases in the series.  I haven&#039;t played Rainbow Six Vegas yet, but I never liked the others in the series.  Mind you, the last time I played one was years ago.  I&#039;m sure I&#039;ll be into this one.</p>
<p>I replayed a couple missions last night to get the last &quot;starred&quot; objectives (which unlock gadgets and upgrades) and got the Collector achievement.  It was crazy fun redoing them with all the extras that weren&#039;t available before.  The sticky camera is rad shit! </p>
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		<title>By: Billytheradponi</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9694</link>
		<dc:creator>Billytheradponi</dc:creator>
		<pubDate>Tue, 31 Oct 2006 12:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9694</guid>
		<description>Wow, it sounds surprisingly good for a Splinter Cell game... </description>
		<content:encoded><![CDATA[<p>Wow, it sounds surprisingly good for a Splinter Cell game&#8230; </p>
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		<title>By: Jesse J. Anderson</title>
		<link>http://mattbrett.com/blog/videogames/2006/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9670</link>
		<dc:creator>Jesse J. Anderson</dc:creator>
		<pubDate>Tue, 31 Oct 2006 03:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/10/im-actually-having-fun-playing-a-splinter-cell-game/#comment-9670</guid>
		<description>Geez, these Tom Clancy games are killing me.  I just got my 360 a month or so and have slowly been going through that fantastic Ghost Recon.  I&#039;ve been playing the Rainbow Six: Vegas demo over and over since it came out (which is kind of bizarre cuz when I heard about it I had very little interest in it but it&#039;s really tight controls and team management has won me over). 
 
And now Splinter Cell:DA (which I just bought a few hours ago). 
 
How am I supposed to save for Christmas for my family with all this great games and then COD3 and Gears of War comin out in a week or so. 
 
I need to get a couple of side design jobs or something just to afford my gaming habit. =) 
 
If anyone wnts to hit up some SC:DA co-op I&#039;m on Live as &quot;jessejanderson&quot; </description>
		<content:encoded><![CDATA[<p>Geez, these Tom Clancy games are killing me.  I just got my 360 a month or so and have slowly been going through that fantastic Ghost Recon.  I&#039;ve been playing the Rainbow Six: Vegas demo over and over since it came out (which is kind of bizarre cuz when I heard about it I had very little interest in it but it&#039;s really tight controls and team management has won me over).</p>
<p>And now Splinter Cell:DA (which I just bought a few hours ago).</p>
<p>How am I supposed to save for Christmas for my family with all this great games and then COD3 and Gears of War comin out in a week or so.</p>
<p>I need to get a couple of side design jobs or something just to afford my gaming habit. =)</p>
<p>If anyone wnts to hit up some SC:DA co-op I&#039;m on Live as &quot;jessejanderson&quot; </p>
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