<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: F.E.A.R. 360 = Just as Good, if Not Better</title>
	<atom:link href="http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/feed/" rel="self" type="application/rss+xml" />
	<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/</link>
	<description>Freelance Web Design, Premium WordPress Themes, and Video Game Reviews</description>
	<lastBuildDate>Tue, 22 May 2012 02:40:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: rapture</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7825</link>
		<dc:creator>rapture</dc:creator>
		<pubDate>Thu, 14 Sep 2006 16:06:19 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7825</guid>
		<description>Thanks for the review.  I must say that I find it hard to believe that FEAR on the 360 could be as good as FEAR on the PC.  After all, it was designed for the PC, not the 360. 
 
Nonetheless, you&#039;ve piqued by interest and I&#039;ll give it a shot on the 360. </description>
		<content:encoded><![CDATA[<p>Thanks for the review.  I must say that I find it hard to believe that FEAR on the 360 could be as good as FEAR on the PC.  After all, it was designed for the PC, not the 360.</p>
<p>Nonetheless, you&#039;ve piqued by interest and I&#039;ll give it a shot on the 360. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aayush Iyer</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7299</link>
		<dc:creator>Aayush Iyer</dc:creator>
		<pubDate>Sat, 02 Sep 2006 03:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7299</guid>
		<description>Console ports are always &#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#160;&#195;&#162;&#226;&#8218;&#172;&#226;&#8222;&#162;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#8218;&#194;&#172;&#195;&#402;&#226;&#8364;&#166;&#195;&#8218;&#194;&#161;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#172;&#195;&#402;&#198;&#8217;&#195;&#8224;&#226;&#8364;&#8482;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#162;&#195;&#402;&#198;&#8217;&#195;&#8218;&#194;&#162;&#195;&#402;&#194;&#162;&#195;&#162;&#226;&#8364;&#353;&#194;&#172;&#195;&#8230;&#194;&#161;&#195;&#402;&#226;&#8364;&#353;&#195;&#8218;&#194;&#172;&#195;&#402;&#198;&#8217;&#195;&#162;&#226;&#8218;&#172;&#197;&#161;&#195;&#402;&#226;&#8364;&#353;? ALWAYS dumbed down. And strangely, this is not vice versa. I don&#039;t see why a controller and a closed system should an experience limit so much. </description>
		<content:encoded><![CDATA[<p>Console ports are always &Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&nbsp;&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&acirc;&euro;&brvbar;&Atilde;&sbquo;&Acirc;&iexcl;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&dagger;&acirc;&euro;&trade;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&euro;&scaron;&Acirc;&not;&Atilde;&hellip;&Acirc;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&AElig;&rsquo;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&fnof;&acirc;&euro;&scaron;? ALWAYS dumbed down. And strangely, this is not vice versa. I don&#039;t see why a controller and a closed system should an experience limit so much. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7244</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Thu, 31 Aug 2006 17:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7244</guid>
		<description>@roraz: I only use VirtualDub for capturing.  I do all my editing in Adobe Premiere Pro, then save as a raw AVI.  From there, I convert to Flash 8 using the Flash Video Encoder. 
 
Yes, I&#039;m using that Flash player.  If you add the wmode parameter you can make it transparent.  I wanted it on black, but you lose the button faces as they&#039;re black as well.  I could manually edit the FLA, but that would simply take too long. 
 
&lt;code&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;/code&gt; </description>
		<content:encoded><![CDATA[<p>@roraz: I only use VirtualDub for capturing.  I do all my editing in Adobe Premiere Pro, then save as a raw AVI.  From there, I convert to Flash 8 using the Flash Video Encoder.</p>
<p>Yes, I&#039;m using that Flash player.  If you add the wmode parameter you can make it transparent.  I wanted it on black, but you lose the button faces as they&#039;re black as well.  I could manually edit the FLA, but that would simply take too long.</p>
<p>&lt;code&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;/code&gt; </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roraz</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7237</link>
		<dc:creator>roraz</dc:creator>
		<pubDate>Thu, 31 Aug 2006 14:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7237</guid>
		<description>@Matt... 
 
Can I ask how do you convert your game videos to flash format? Do you stil ledit with virtual dub, does that allow for a final flash format for a video or are you using another program to convert the video in to flash? 
 
Also are you using this embedded flash player -  &lt;a href=&quot;http://www.jeroenwijering.com/?item=Flash_Video_Player&quot; rel=&quot;nofollow&quot;&gt;http://www.jeroenwijering.com/?item=Flash_Video_P...&lt;/a&gt;  
 
if so how did you change the colour of the player from the silvery white to the gun metal grey your using in your videos? </description>
		<content:encoded><![CDATA[<p>@Matt&#8230;</p>
<p>Can I ask how do you convert your game videos to flash format? Do you stil ledit with virtual dub, does that allow for a final flash format for a video or are you using another program to convert the video in to flash?</p>
<p>Also are you using this embedded flash player -<br />
  <a href="http://www.jeroenwijering.com/?item=Flash_Video_Player" rel="nofollow"></a><a href="http://www.jeroenwijering.com/?item=Flash_Video_P" rel="nofollow">http://www.jeroenwijering.com/?item=Flash_Video_P</a>&#8230;  </p>
<p>if so how did you change the colour of the player from the silvery white to the gun metal grey your using in your videos? </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Lilley</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7193</link>
		<dc:creator>Ben Lilley</dc:creator>
		<pubDate>Wed, 30 Aug 2006 07:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7193</guid>
		<description>@Matt 
 
Ah, my mistake, I was under the impression you were capturing it at a lower resolution and upping the size ;) 
 
My mistake. </description>
		<content:encoded><![CDATA[<p>@Matt</p>
<p>Ah, my mistake, I was under the impression you were capturing it at a lower resolution and upping the size <img src='http://mattbrett.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>My mistake. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ReTodd</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7159</link>
		<dc:creator>ReTodd</dc:creator>
		<pubDate>Tue, 29 Aug 2006 11:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7159</guid>
		<description>Just so you know, in Firefox 1.5.0.6, there is not a pop up for the video, it takes me to a blank white page and then plays the video.  Works fine in IE 6. 
 
BTW, the game looks awesome, can&#039;t wait till it comes out. I&#039;m looking forward to your complete review then. </description>
		<content:encoded><![CDATA[<p>Just so you know, in Firefox 1.5.0.6, there is not a pop up for the video, it takes me to a blank white page and then plays the video.  Works fine in IE 6.</p>
<p>BTW, the game looks awesome, can&#039;t wait till it comes out. I&#039;m looking forward to your complete review then. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7154</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 29 Aug 2006 10:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7154</guid>
		<description>Oh BTW, thanks to those that left feedback - the browser stats and connection speeds gives me a good idea of how this is working across the board.  Stoked that the streaming works so well, even on lower speeds.  You really can&#039;t beat Flash video for streaming. </description>
		<content:encoded><![CDATA[<p>Oh BTW, thanks to those that left feedback &#8211; the browser stats and connection speeds gives me a good idea of how this is working across the board.  Stoked that the streaming works so well, even on lower speeds.  You really can&#039;t beat Flash video for streaming. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7150</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 29 Aug 2006 08:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7150</guid>
		<description>@Ben: The quality hasn&#039;t been degraded. It&#039;s exactly the same, only bigger.  I capture at 640x360 and used to scale down to 500x281, but now I&#039;m just leaving it at the original size.  700kbps is pretty insane for streaming - don&#039;t think I&#039;ve seen anyone doing higher than that. 
 
@Ronald: If you&#039;ve been here before, you might be caching an old version of the header.  Try holding shift when you hit refresh.  Otherwise, if it&#039;s a Firefox 2.0 thing, you&#039;ll have to wait until it&#039;s released to the masses before I troubleshoot it. 
 
@Stewart: That&#039;s the entire demo from start to finish.  So, roughly 12 minutes.  I think it&#039;s a good length - better than most of the single player demos that are out for the 360. 
 
@Andrew: Hah, funny you asked that (about the rat) - I actually wasn&#039;t planning on using that run through.  I was testing my new capture settings and only meant to play a bit of the level.  Ended up playing the whole thing so I just went with it. 
 
@Luke L: Indeed, which is why I was sure to get that in there.  F.E.A.R. on the PC is pretty damn good looking.  So I knew that would raise some eyebrows. </description>
		<content:encoded><![CDATA[<p>@Ben: The quality hasn&#039;t been degraded. It&#039;s exactly the same, only bigger.  I capture at 640&#215;360 and used to scale down to 500&#215;281, but now I&#039;m just leaving it at the original size.  700kbps is pretty insane for streaming &#8211; don&#039;t think I&#039;ve seen anyone doing higher than that.</p>
<p>@Ronald: If you&#039;ve been here before, you might be caching an old version of the header.  Try holding shift when you hit refresh.  Otherwise, if it&#039;s a Firefox 2.0 thing, you&#039;ll have to wait until it&#039;s released to the masses before I troubleshoot it.</p>
<p>@Stewart: That&#039;s the entire demo from start to finish.  So, roughly 12 minutes.  I think it&#039;s a good length &#8211; better than most of the single player demos that are out for the 360.</p>
<p>@Andrew: Hah, funny you asked that (about the rat) &#8211; I actually wasn&#039;t planning on using that run through.  I was testing my new capture settings and only meant to play a bit of the level.  Ended up playing the whole thing so I just went with it.</p>
<p>@Luke L: Indeed, which is why I was sure to get that in there.  F.E.A.R. on the PC is pretty damn good looking.  So I knew that would raise some eyebrows. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luke L</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7145</link>
		<dc:creator>Luke L</dc:creator>
		<pubDate>Tue, 29 Aug 2006 07:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7145</guid>
		<description>Wow, that must be the first time I&#039;ve heard someone say that a game was scaled up for a console. </description>
		<content:encoded><![CDATA[<p>Wow, that must be the first time I&#039;ve heard someone say that a game was scaled up for a console. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BPAndrew</title>
		<link>http://mattbrett.com/blog/videogames/2006/fear-360-just-as-good-if-not-better/#comment-7143</link>
		<dc:creator>BPAndrew</dc:creator>
		<pubDate>Tue, 29 Aug 2006 06:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://mattbrett.com/archives/2006/08/fear-360-just-as-good-if-not-better/#comment-7143</guid>
		<description>Aw cool, I saw you playing it the other day and couldn&#039;t figure out where it was on the marketplace. 
 
What a bone headed move, sure they might make some money selling it with the magazine but they&#039;ll get a fraction of the exposure.  Then again they&#039;ll probably release a demo in a month or something on marketplace. 
 
Anyway, great review video - would you have started over if you missed that last rat?:) </description>
		<content:encoded><![CDATA[<p>Aw cool, I saw you playing it the other day and couldn&#039;t figure out where it was on the marketplace.</p>
<p>What a bone headed move, sure they might make some money selling it with the magazine but they&#039;ll get a fraction of the exposure.  Then again they&#039;ll probably release a demo in a month or something on marketplace.</p>
<p>Anyway, great review video &#8211; would you have started over if you missed that last rat?:) </p>
]]></content:encoded>
	</item>
</channel>
</rss>

